Welcome to the last day of April – the perfect day to discuss yet another oddball game.
April’s game is Aragami.
Aragami (or as I like to call it, “Japanese Dishonored”) is a third person game developed and published by indie studio Lince Works. You play as a vengeful spirit summoned from beyond the grave. In essence, you are a ninja assassin who can manipulate the shadows tasked with destroying an army of light wielders.
The strength of this game lies in the interesting use of light and shadows. You can teleport short distances, but only into a shadow. Spend too much time in the light, and your “shadow essence” (essentially your mana) will drain. Spend time in the shadows, and it will recover.
You also gain other shadow abilities that help you through your bloody journey, such as the ability to create shadows wherever you want or throw kunai. However, unlike many other stealth/assassination games, you cannot engage in hand-to-hand combat when detected, as a single swipe of a light-empowered blade spells the end of our shadowy protagonist.
Now let’s talk about the downside – the repetitiveness. You will basically be doing the same mission against the same enemies over and over without too much variation. It’s a fun game to play, but in its 5 or so hours of game time, it will grow a little old.
The story is also intriguing, but nothing to write home about. It’s somewhat predictable.
The final boss fight also introduced multiple crashes on my system mid-fight, which was frustrating. I don’t know if this is common or not.
In conclusion, there’s still 4-5 hours of fun to be found here for around $20. If you like stealth games or want an interesting variation on Dishonored, give this one a go…especially if you can get it on sale.